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Sins of a solar empire interregnum
Sins of a solar empire interregnum










sins of a solar empire interregnum

If you're using them aggressively, they're going to die and need replacing. Colony frigates are expensive, slow, and fragile. Although it's entirely possible to get by with only colony frigates, there are several advantages to using colony capital ships. It's all too easy to become infatuated with capturing more planets and being unready for the enemy's arrival.Ĭolony Frigates vs Colony Capital Ships Įvery faction has a colony capital ship (the Akkan Battlecruiser, the Progenitor Mothership, and the Jarrasul Evacuator) that can be upgraded with the ability to colonize planets. Ensure your military is ready for that, or your hard won empire might be taken from you. Just remember that your enemy is out there, and you'll eventually come into contact. There are more than a few strategies you can use to speed up your colonization pace early on. If you're colonizing fast enough, you will rarely need to purchase logistic planetary upgrades until the mid-game, another major savings.

sins of a solar empire interregnum

Aside from the obvious benefit of increased income, having more planets will also give you more logistics slots. Larger empires can support more powerful economies, which in turn enables a larger fleet. The first 30 minutes of the match are arguably the most important, as this is where both you and your opponent will lay the foundation of your respective empires. 3.3.5 Support (TEC: Dunov / Advent: Rapture / Vasari: Antorak).3.3.4 Siege (TEC: Marza / Advent: Revelation / Vasari: Vulkoras).3.3.3 Battleship (TEC: Kol / Advent: Radiance / Vasari: Kortul).3.3.2 Carrier (TEC: Sova / Advent: Halcyon / Vasari: Skirantra).3.3.1 Colony (TEC: Akkan / Advent: Progenitor / Vasari: Jarrasul).3.2.6 Fleet Support Cruiser (TEC: 5 / Vasari: 5 / Advent: 3).3.2.5 Repair/Disable Support Cruiser (TEC: 3 / Vasari: 4 / Advent: 5).3.2.4 Minelayer (Vasari only: 3) ( Entrenchment/Diplomacy Only).3.2.3 Assault Cruiser (TEC: 4 / Advent: 3 / Vasari: n/a) ( Entrenchment/Diplomacy Only).

sins of a solar empire interregnum

  • 3.2.2 Siege Frigate (TEC: 2 / Advent: 1 / Vasari: 1).
  • 3.1.4 Carrier Cruiser (TEC: 3 / Advent: 2 / Vasari: 3).
  • 3.1.2 Long Range Frigate (TEC: 2 / Advent: 3 / Vasari 1).
  • 1.1 Colony Frigates vs Colony Capital Ships.











  • Sins of a solar empire interregnum